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Crimson Operative [126] [Marvel Super Heroes] [Foil]

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Crimson Operative [126] [Marvel Super Heroes] [Foil]

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
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From $0.53
Crimson Operative [126] [Marvel Super Heroes] [Foil]
$0.53

Description

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.